Tag Archives: new super mario bros. u

The Long Toad Home

All the extra stuff on the map screen in Super Mario Bros. 3 was pretty fascinating. There were mini-games, Hammer Bros. that walked around, airships that flew, hands that could grab you as you crossed a bridge, and treasure ships … Continue reading

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Wacky Worlds

The original Super Mario Bros. provided several different environments through which Mario (and sometimes Luigi) had to travel: largely flat worlds with trees and bushes in the background, underground caverns, water, cliffs with tops bigger than their bases, and castles … Continue reading

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The E-Turtle Struggle

Bowser is one of the most famous villains in video games, and a favorite character of mine. Mario and Luigi first face him in the original Super Mario Bros., and they’ve gone on to battle many more times. Here’s a … Continue reading

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Why Toads Don’t Travel

A GamesRadar article from two years ago proposes simple solutions to video games. For the two-dimensional Mario games, its advice is to just go around the bad stuff. Of course, that could apply to pretty much any 2-D game, and … Continue reading

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The Way of the Dinosaur

Since I looked at Mario’s power-ups last week, I thought this time I could examine the ones Yoshi uses. The thing is, this varies even more from one game to another. In Super Mario World, Yoshi has several powers he … Continue reading

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The Toadette Principle

The Smurfette Principle is basically a reference to franchises where being male is the default, and there are very few (often only one) female characters. This character usually has stereotypical feminine accessories, and has a personality mostly consisting simply of … Continue reading

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Peachy Keen

Apparently August was National Princess Peach Month, and I didn’t even know about it! Well, I think it actually might have just been a joke on the fact that it was National Peach Month, as in the fruit. Picture by … Continue reading

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