Tag Archives: paper mario

Warping Through Continuity

While there is an official Zelda timelime, there still isn’t one for the Mario series, which makes sense as they don’t really focus on story. Fans certainly have tried to come up with one, however, and have made some clever … Continue reading

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Mario’s Early Enemies

Do video games not come with manuals anymore? I know some of them have links to online manuals, but that isn’t exactly the same, even if they’re more convenient. I miss looking at the brief descriptions of various enemies. Still, … Continue reading

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The Long Toad Home

All the extra stuff on the map screen in Super Mario Bros. 3 was pretty fascinating. There were mini-games, Hammer Bros. that walked around, airships that flew, hands that could grab you as you crossed a bridge, and treasure ships … Continue reading

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Why Toads Don’t Travel

A GamesRadar article from two years ago proposes simple solutions to video games. For the two-dimensional Mario games, its advice is to just go around the bad stuff. Of course, that could apply to pretty much any 2-D game, and … Continue reading

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The Toadette Principle

The Smurfette Principle is basically a reference to franchises where being male is the default, and there are very few (often only one) female characters. This character usually has stereotypical feminine accessories, and has a personality mostly consisting simply of … Continue reading

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Cheep Cheeper by the Dozen

The original Super Mario Bros. introduces two kinds of water-based enemies, the Bloober or Blooper and the Cheep Cheep. The latter is a pretty generic-looking fish, and in addition to appearing in the underwater stages, there are levels where you … Continue reading

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Evil Koopa and His Troopas

A significant part of Bowser’s army in the Super Mario games is made up of Koopa Troopas and the flying Koopa Paratroopas. As I’m sure you all know, they’re turtles. Well, tortoises, technically, since they live on land. Have there … Continue reading

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