Tag Archives: super mario land

Myriapod Mania

I played a little bit of Centipede at the Silverball Retro Arcade in Asbury Park this past weekend, and I remembered seeing something online about the manual for the Atari 2600 version having a crazy back story. The game, introduced in … Continue reading

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Drainpipes and Dragons

Dragons are a mainstay of fantasy fiction, and of course have appeared in a number of video games. Even Metroid has them, and that series is more science fiction than fantasy. Dragons in the Super Mario universe in particular are … Continue reading

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Kiss a King

I’ve looked at a few of the Mario stories from the Nintendo Comics System, and I thought I might as well throw a few more reviews into the mix. While my previous reviews were just of stories I’d read recently, … Continue reading

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Mario Map Mysteries

I’ve been looking at the Marioverse Discord group in the past few days, and I’ve seen some interesting speculation as to where certain locations from earlier games might be on the Super Mario Odyssey world map. The thing is, at … Continue reading

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Koopas in the Kosmos

Picture by Nathan Johnson I can’t say I’m that familiar with the Super Mario Galaxy games. I remember watching a friend play the first one, and it looked pretty complicated, even toward the beginning when it was still kind of … Continue reading

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Warping Through Continuity

While there is an official Zelda timelime, there still isn’t one for the Mario series, which makes sense as they don’t really focus on story. Fans certainly have tried to come up with one, however, and have made some clever … Continue reading

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Mario’s Early Enemies

Do video games not come with manuals anymore? I know some of them have links to online manuals, but that isn’t exactly the same, even if they’re more convenient. I miss looking at the brief descriptions of various enemies. Still, … Continue reading

Posted in Animals, Captain N: The Game Master, Cartoons, Donkey Kong, Focus on the Foes, Mario, Monsters, Television, Video Games | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Wacky Worlds

The original Super Mario Bros. provided several different environments through which Mario (and sometimes Luigi) had to travel: largely flat worlds with trees and bushes in the background, underground caverns, water, cliffs with tops bigger than their bases, and castles … Continue reading

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The Brothers Are History!

We all know that the format of the original Super Mario Bros., now thirty years old, influenced a lot of other games. Most of them are different enough to do their own thing, but not so much in the case … Continue reading

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Vehicular Mario

I’ve been thinking of writing a post about vehicles in the Mario games, but I soon came to the conclusion it was difficult to determine exactly what counted. If you wanted to, you could technically count anything from the moving … Continue reading

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