Who’s the Miniboss?


They had New Super Mario Bros. 2 on display at Walmart, so I played it up through the first fortress, and already I noticed the focus on collecting coins. It makes it easy to get extra lives, but I can’t think why this is supposed to be the gimmick that sells the game. When I told my wife about it, her reply was, “Why? Because the economy’s bad?” Maybe there’s something in that, since at least we can become rich in video games.

Anyway, one of the main complaints I’ve seen in reviews of the game is that there isn’t much new. If the entry on the Mario Wiki is to be believed, the only real new enemies are skeletal versions of existing ones. Somehow this includes bony Piranha Plants. Wait, they are supposed to be PLANTS, right?

The Reznor Rhinos from Super Mario World are the bosses in every tower level, and the Koopalings apparently have similar attacks patterns to the ones in New Super Mario Bros. Wii. It’s always nice to see the Koopalings, but I have to wonder why it’s the same middle boss in every world.

Is it something to do with programming limitations, or is that just the way it works? Instead of the Reznors every time, they could introduce new bosses, or even just reuse them from previous games. I’m sure Wart’s generals from Super Mario Bros. 2 are aching to get another shot at the plumber heroes. I also liked how the original New Super Mario Bros. used more powerful forms of common enemies as bosses. By now, it seems like just about every sort of enemy has a leader, or at least a special representative. This sort of started with Triclyde in SMB2 being like a more powerful Cobrat, but it was really Super Mario 64 that launched the idea with the Bob-omb and Whomp Kings. The DS remake throws in the Goomba King, otherwise known as Goomboss. Since then, we’ve seen Petey Piranha (Piranha Plants), General Guy (Shyguys), Cheepskipper (Cheep-Cheeps), Gooper Blooper (Bloopers), Mummipokey (Pokeys), Giga Lakitu, and the Army Hammer Bro. I’m sure I’m forgetting some, too.

Advertisements
This entry was posted in Focus on the Foes, Mario, Video Games and tagged , , , , , , , , , , . Bookmark the permalink.

3 Responses to Who’s the Miniboss?

  1. dieta says:

    When Mario and Luigi arrive at Bowser’s Castle, they find Bowser and Peach, who is locked up in a cage. One of the duo has to step on the ! Switch behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before when the bros. can celebrate their victory, Peach’s cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and Bowser transforms into a gigantic size. He attempts to use his massive hands to destroy the path, but the bros. still manage to climb up and press a giant ! Switch. The giant Bowser then falls through the floor, and the Princess is released from her cage. The bros. then carry her back to the castle, with coins sprouting from different places along the way.

  2. Why does it have simpson teeth?

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s